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Halon warden

"Halons like their war machines big and scary. Warden sure is big, and equipped with really serious guns. A round of one hundred hard-hitting homers launched from two cooled four barrel batteries. High-velocity rockets and proximity mines. And to top it all off - a plasma cannon. Now there is a heavy tank that can melt buildings.

Why use slow demolishers, when this mammoth tank can do the same job while, powered by two heavy duty engines, moving at tolerable speed. Warden is as efficient as it is ugly."

Specs[]

  • Origin: Halon Empire
  • Class: Heavy
  • Weight: 43T
  • Top Speed: 392km/h
  • Armor: Active 50K
  • Battery/Recharge: 240/20sec
  • Armament: 160K Plasma Cannon
  • Armament: 300 10K HV Rockets
  • Armament: 20 80K Missiles
  • Armament: 60 30K AT Mines

Use In-Game[]

The Warden first appears in level 3, and is the second self-repairable enemy you face after the Throttler Mk2. It works similar to the Annihilator, but is faster and armed with either fewer missiles or a weaker plasma cannon.

In short, it trades off the sheer power of the Annihilator to make it a strongly-armed heavy tank. It is used once by the player in a building destroying level. It has thick armour, a powerful but short range gun and a few ranged weapons to complement it.

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