"The Halon battle tank is a moving warehouse of mines and homing missiles. 50 homers and 60 (AT) mines is alot of explosiond to survive. Those worried about the potenial desructive power of a single halon Charon maybe consoled by the non-repairing armor of this tank.
Halons have never been known to mourn a downed tank or a dead pilot. They build their tanks cheap and in big numbers. The only thing they care about is delivering thier message. For that purpose the TT 80 rail gun is the perfect choice. Note the stabillizer fin characteristic of the TT railers."
Specs[]
- Origin: Halon Empire
- Class: Battle
- Weight: 20T
- Top Speed: 426km/h
- Armor: Passive 80K
- Battery: 120/20sec
- Armament: Single 40k Rail Gun
- Armament: 50 25K Missiles
- Armament:60 30K AT Mines
- Armament:Laser Designator
Use In-Game[]
The Charon is a standard battle tank, and the standard enemy for the player. It is about equal to the player's BC110 Talon; however, where the player has speed and repairing armour, the Charon has a wide selection of powerful weapons and tough armour.
They are fairly easy to beat. Keeping up hit and run attacks, and constantly hitting one side of their armour, will always lead to the player's victory.
On harder difficulties, the Charon makes good use of his missiles, mines and railgun, possibly leaving the player defenseless, regenerating all his armour, and out of rockets because his armour's so tough.
Charons are a cake walk on easier difficulties though, going down in a few hits, especially when using a heavy tank.
The tank is red, like all equipment from the Halon Empire, and is a staple of their armies right until their end.